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EDIA Core 0.6.0
A Unity XR toolbox for research
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Represents an XR controller used in the application and provides configuration for the controller model, interaction modes, and trackers. More...
Represents an XR controller used in the application and provides configuration for the controller model, interaction modes, and trackers.
The XRController class is used to manage and reference key properties for XR controllers in the system, including associated models, pose trackers, and interaction mechanisms such as near/far and poke interaction.