EDIA Core 0.6.0
A Unity XR toolbox for research
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Edia.Events.ControlPanel Class Reference

All event related to local or remote control. More...

Static Public Attributes

const string EvEnableButton = "EvEnableButton"
 Set a buttons interactivity, expects string[ [PAUSE/PROCEED], [TRUE/FALSE] ].
const string EvStartTimer = "EvStartTimer"
 Start a visual timer animation.
const string EvStopTimer = "EvStopTimer"
 Stops a visual timer animation.
const string EvUpdateSessionSummary = "EvUpdateExperimentSummary"
 Experiment summary as string[].
const string EvUpdateProgressStatus = "EvUpdateProgressStatus"
 Send progress update (trial/block).
const string EvUpdateBlockProgress = "EvUpdateBlockProgress"
 Send progress update block, expects [currentblocknum, maxblocks].
const string EvUpdateTrialProgress = "EvUpdateTrialProgress"
 Send progress update trial, expects [currenttrialnum, maxtrials].
const string EvUpdateStepProgress = "EvUpdateStepProgress"
 Send progress update step, expects [currentstepnum, maxsteps].
const string EvShowMessageBox = "EvShowMessageBox"
 Shows message to experimenter canvas. Expects message as string, autohide as bool.

Detailed Description

All event related to local or remote control.


The documentation for this class was generated from the following file:
  • D:/Felix/Projects/EDIA/edia_core/Assets/com.edia.core/Runtime/Base/Scripts/Events/Events.cs